#include #include /** * 1706. Where Will the Ball Fall * You have a 2-D grid of size m x n representing a box, and you have n balls. The box is open on the top and bottom sides. * * Each cell in the box has a diagonal board spanning two corners of the cell that can redirect a ball to the right or to the left. * * A board that redirects the ball to the right spans the top-left corner to the bottom-right corner and is represented in the grid as 1. * A board that redirects the ball to the left spans the top-right corner to the bottom-left corner and is represented in the grid as -1. * We drop one ball at the top of each column of the box. Each ball can get stuck in the box or fall out of the bottom. A ball gets stuck if it hits a "V" shaped pattern between two boards or if a board redirects the ball into either wall of the box. * * Return an array answer of size n where answer[i] is the column that the ball falls out of at the bottom after dropping the ball from the ith column at the top, or -1 if the ball gets stuck in the box. */ class Solution { public: static std::vector findBall(const std::vector>& grid) { const int n = grid.front().size(); std::vector ret(n); for (int i = 0; i < n; ++i) { ret[i] = i; } for (auto it = grid.begin(); it != grid.end(); ++it) { const std::vector& now = *it; for (int i = 0; i < n; ++i) { if (ret[i] == -1) continue; if (ret[i] < n - 1 && now[ret[i]] == 1 && now[ret[i] + 1] == 1) { // goes R ++ret[i]; } else if (ret[i] && now[ret[i]] == -1 && now[ret[i] - 1] == -1) { // goes L --ret[i]; } else { // nowhere to go! ret[i] = -1; } } } return ret; } }; int main() { // auto ret = Solution::findBall({{1,1,1,-1,-1},{1,1,1,-1,-1},{-1,-1,-1,1,1},{1,1,1,1,-1},{-1,-1,-1,-1,-1}}); // auto ret = Solution::findBall({{-1}}); auto ret = Solution::findBall({{1,1,1,1,1,1},{-1,-1,-1,-1,-1,-1},{1,1,1,1,1,1},{-1,-1,-1,-1,-1,-1}}); for (auto i : ret) { std::cout << i << ' '; } }